Integeration of ads into play.unity.com games

By default whatever you upload it ignores html file of your build, so what you have to do is nativagate to Build-> *.loader.js Open it up and paste the following script and modify it according to your needs   Script: const iparentDiv = document.createElement(‘div’); iparentDiv.className = ‘iparent’; iparentDiv.style.top = ‘50%’; iparentDiv.style.left = ‘50%’; iparentDiv.style.transform =…

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Change Color and Number on GameObject

 Unity Script Breakdown: Change Color and Number on Game Object This article provides a detailed breakdown of a Unity C# script, explaining its purpose, structure, and functionality. The script primarily handles changing the color of a GameObject’s material and updating text components with a numerical value. Purpose of the Script The script named `tcg_change_color_number` is…

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Implementing Sound Toggle Button in Unity: A Comprehensive Guide

Introduction: Sound management is a crucial aspect of game development, contributing significantly to the overall user experience. In Unity, managing sound toggles can be achieved through various methods. One common approach involves implementing a toggle button that allows players to control sound effects and background music within the game. Code: using UnityEngine; using System.Collections; using…

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Understanding and Utilizing the DontDestroyOnLoad Function in Unity

In Unity game development, managing GameObjects across scene transitions is a common challenge. The DontDestroyOnLoad function is a powerful tool for ensuring certain GameObjects persist across scene changes. Let’s delve into a detailed explanation of the provided code snippet and explore how it effectively utilizes DontDestroyOnLoad.  “`code using System.Collections; using System.Collections.Generic; using UnityEngine; public class…

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Implementing Ad Integration in Unity WebGL Builds

Implementing Ad Integration in Unity WebGL Builds Introduction In modern game development, integrating advertisements is a common strategy for monetization, especially for web-based games. This script in Unity facilitates the display and management of ads across different platforms. It supports several ad networks, including GameDistribution, GameMonetize, CrazyGames, Y8, and GameArter. This article explains the script’s…

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