Case Study: My Earnings Increased 300% after Using Monetag.com as html5 gaming publisher

The Challenges of Monetizing HTML5 Games Table of Contents Flash to html5,end of an era HTML5 Era Revenue Sharing Platforms: GameDistribution.com, Y8.com, A-ads.com Income Report Monetag.com: A Better Platform for Monetizing HTML5 Games Best Performing OS for ads Demogrpahics relation with ecpm Revenue Increase 300% after using Monetag.com Flash to html5, Build Up Little about…

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Deep Dive Casino Roulette – A Unity Game Dev Log

Concept: “Deep Dive Casino Roulette” is an underwater-themed casino roulette game developed in Unity. Players will immerse themselves in a captivating underwater world while enjoying the classic casino game of roulette. The game will feature stunning visuals, intuitive controls, and seamless gameplay to provide players with an engaging and entertaining experience. Development Log: Day 1:…

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Choosing Between a Database and Text File for Tracking Players in Multi-room Games: A Comprehensive SQL Example

Introduction: When developing a server-side solution for tracking players in a multi-room game environment, the choice between using a database or a text file is crucial. In this article, we’ll explore the benefits of a relational database and provide a practical SQL example for creating a database to manage multiple rooms, each keeping track of…

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Understanding and Utilizing the DontDestroyOnLoad Function in Unity

In Unity game development, managing GameObjects across scene transitions is a common challenge. The DontDestroyOnLoad function is a powerful tool for ensuring certain GameObjects persist across scene changes. Let’s delve into a detailed explanation of the provided code snippet and explore how it effectively utilizes DontDestroyOnLoad.  “`code using System.Collections; using System.Collections.Generic; using UnityEngine; public class…

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The Power of Unity: Harnessing Webgl Voice in Unity with C#

Introduction: In the dynamic landscape of technology, Unity stands as a cornerstone for immersive experiences across various platforms. With the emergence of Webgl Voice technology, Unity developers now possess a powerful tool to create voice-enabled applications that redefine user interactions. “The Power of Unity: Harnessing Webgl Voice in Unity with C#” delves into the depths…

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Does google tell openly if some one has plenty

Google does not typically disclose to website owners or the public whether a specific site has been penalized or why it was penalized. While Google’s Search Console can provide some information if your site has been manually penalized, it doesn’t always give exact details about the nature of the penalty or how it specifically impacted…

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