Racing Beyond Limits: Mastering Multiplayer Car Racing Games

Introduction: Welcome to the exhilarating world of multiplayer car racing game development! In “Racing Beyond Limits: Mastering Multiplayer Car Racing Games,” we embark on a journey through the intricate process of creating, refining, and launching your very own multiplayer racing sensation. Whether you’re a seasoned developer seeking to expand your repertoire or a novice eager…

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Change Color and Number on GameObject

 Unity Script Breakdown: Change Color and Number on Game Object This article provides a detailed breakdown of a Unity C# script, explaining its purpose, structure, and functionality. The script primarily handles changing the color of a GameObject’s material and updating text components with a numerical value. Purpose of the Script The script named `tcg_change_color_number` is…

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The Cherry Bomb Tan

A Fresh Take on Sun-Kissed Skin The Cherry Bomb Tan is more than just a sun-kissed glow; it’s a vibrant, trendy approach to achieving a striking and youthful appearance. This innovative tanning technique has become a favorite among beauty enthusiasts looking for that perfect balance between natural warmth and a touch of color that stands…

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Integeration of ads into play.unity.com games

By default whatever you upload it ignores html file of your build, so what you have to do is nativagate to Build-> *.loader.js Open it up and paste the following script and modify it according to your needs   Script: const iparentDiv = document.createElement(‘div’); iparentDiv.className = ‘iparent’; iparentDiv.style.top = ‘50%’; iparentDiv.style.left = ‘50%’; iparentDiv.style.transform =…

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Top Trending on Unity Play

As a game programmer at TastcherryGames.com, I am thrilled to share the success story of Bored Ape Head Volley, one of our latest creations that has topped the charts on Play Unity. Bored Ape Head Volley is a fun and addictive arcade-style game that challenges players to keep a bouncing ball in the air using…

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Understanding and Utilizing the DontDestroyOnLoad Function in Unity

In Unity game development, managing GameObjects across scene transitions is a common challenge. The DontDestroyOnLoad function is a powerful tool for ensuring certain GameObjects persist across scene changes. Let’s delve into a detailed explanation of the provided code snippet and explore how it effectively utilizes DontDestroyOnLoad.  “`code using System.Collections; using System.Collections.Generic; using UnityEngine; public class…

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Air Racing

 Exciting Game “Air Racing”: Experience the Thrill of High-Speed Flying Are you ready to experience the thrill of high-speed flying? If so, then you need to check out the exciting game “Air Racing”. In this game, you’ll be piloting an rcc plane, competing against other rcc planes in an epic WW2 themed landscape. It’s…

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Recent Changes in Uploading Games to Google Play and How Developers Are Coping

Recent Changes in Uploading Games to Google Play and How Developers Are Coping Google Play, the premier platform for distributing Android apps and games, frequently updates its policies and procedures to improve security, user experience, and overall platform quality. In recent years, significant changes have been made to the process of uploading games, affecting developers…

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Mastering Unity: A Beginner’s Guide to Game Development in 2024

Introduction: Welcome to “Mastering Unity: A Beginner’s Guide to Game Development in 2024”. In this comprehensive guide, we’ll take you on a journey from the basics of game development to mastering Unity, one of the most powerful and popular game development platforms available today. Whether you’re a complete novice or an experienced developer looking to…

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